Where is arceus in pokemon white 2




















The last setting is the Mysterious Door. Change to the newly unlocked room to alter the ruins for the new Regi. Start the game back up and flip the switch which changed the ruins before. Inside will be Registeel. Inside will be Regice. It is found in the basement of Twist Mountain. However, it will be sleeping until you capture the other three Regis.

After capturing Regirock , Registeel , and Regice , you'll be able to awaken and capture Regigigas. To capture the Regi that's not originally in Black 2 or White 2, transfer over the special Key that was unlocked after capturing Regirock to the other version.

Use the Unova Link Key System to do this. Both are found in the Dreamyard , but only one can be captured in each version. Follow it around the Dreamyard to enter a battle with it. The final spot will be near the Soul Dew.

Mesprit is a member of the lake trio from Sinnoh. To find them, you must first visit Cave of Being. After doing so, all three will appear in select locations. Mesprit will appear at the top of Celestial Tower. Azelf is one of three Legendary fairy Pokemon from Sinnoh. Azelf will appear in the Northern region of Route Uxie is one of three Legendary fairy Pokemon from Sinnoh. Cresselia is a Legendary Pokemon from Sinnoh.

It can be found on Marvelous Bridge after obtaining the Lunar Wing. To do so, you must find it in the maze-like Stranger's House. There are certain rare items that have only one use. They are used for specific Legendary Pokemon as hold items.

The plates can also be used to power up specific Type attacks, just like other Type Hold Items. Pokemon Black 2 and White 2 Wiki Guide. Last Edited: 10 Oct am. Was this guide helpful? YES NO. In This Wiki Guide. Following up on the original, this game introduces new Legendary Pokemon. Not Helpful 2 Helpful 9. In Ultra Sun and Ultra Moon, you will need to transfer from another game like black and white or black2 and white 2.

Not Helpful 2 Helpful 1. Include your email address to get a message when this question is answered. Arceus is not available in X or Y. The only way to obtain Arceus in these games is to trade with another player or transfer an Arceus from an older version using the PokeBank and the PokeTransporter. Helpful 2 Not Helpful 0.

There are currently no working 3Ds emulators with which to use cheat codes. Action Replay is currently not compatible with 3DS, so there are no codes that you can use to get Arceus. If you need to cheat to get one, you'll need to use a code in a previous version and then transfer it. Submit a Tip All tip submissions are carefully reviewed before being published. Related wikiHows How to. How to. Co-authors: Updated: August 15, Categories: Pokemon Video Games.

Article Summary X 1. Bahasa Indonesia: Menangkap Arceus. Nederlands: Arceus vangen. Thanks to all authors for creating a page that has been read , times. Did this article help you? Cookies make wikiHow better. By continuing to use our site, you agree to our cookie policy.

About This Article. You Might Also Like How to. Its added effects vary depending on the user's environment. It may also raise all the user's stats. Avalanche 60 10 -- Gen IV TM72 An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.

It also lowers the target's evasiveness. It can be used to dive deep in the ocean. Its power increases if it hits in succession. It may also raise all the user's stats at once. This attack never misses. It may also make targets flinch.

Attack Sp. Abilities : Multitype. Multitype : Changes type to match the held Plate. Insect Plate. Dread Plate. Draco Plate. Zap Plate. Fist Plate. Flame Plate. Sky Plate. Spooky Plate.

Meadow Plate. Earth Plate. Icicle Plate. Toxic Plate. Mind Plate. Stone Plate. Iron Plate. Splash Plate. It is said to have emerged from an egg in a place where there was nothing, then shaped the world.

The target is thrown using the power of gravity. The user absorbs a mystical power from space to raise its Defense and Sp. The user draws power to attack by using its held Berry. This attack's power increases the more the target has powered up with stat changes.

Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate. The user makes the ground under the target erupt with power.

The user lets loose a horribly echoing shout with the power to inflict damage. The user charges the target at blinding speed. Two turns after this move is used, a hunk of psychic energy attacks the target. Restoring its own cells, the user restores its own HP by half of its max HP. The target is attacked with a powerful beam. The user releases countless shots of light at the target. The user materializes an odd psychic wave to attack the target.

The user quietly focuses its mind and calms its spirit to raise its Sp. A move that leaves the target badly poisoned. The user summons a hailstorm lasting five turns.

The user intensifies the sun for five turns, powering up Fire-type moves. The target is struck with an icy-cold beam of energy. A howling blizzard is summoned to strike the opposing team. A wondrous wall of light is put up to suppress damage from special attacks for five turns. It enables the user to evade all attacks. The user summons a heavy rain that falls for five turns, powering up Water-type moves. The user makes the target float with its psychic power.

The user creates a protective field that prevents status problems for five turns. A full-power attack that grows more powerful the less the user likes its Trainer.

A two-turn attack. A strong electric blast is loosed at the target. A wicked thunderbolt is dropped on the target to inflict damage. A full-power attack that grows more powerful the more the user likes its Trainer.

The target is hit by a strong telekinetic force. The user hurls a shadowy blob at the target. The user attacks with a swift chop. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

The target is scorched with an intense blast of fire. Unsanitary sludge is hurled at the target. A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. The target is attacked with an intense blast of all-consuming fire. Boulders are hurled at the target. The user confounds the target with speed, then slashes. An attack move that doubles its power if the user is poisoned, burned, or has paralysis. The user goes to sleep for two turns.

The user attacks the target with a song.



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